raytracer update #3.14

i worked a bit more on the raytracer. now it handles recursive rays, has multiple light sources, a material system, and specular highlights. next out is the refractions, and then i can start optimizing.

newray1

– ccernn

[update: 02.mar.2009: new screenshot.. things are looking even more right now]

newray2

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One Response

  1. Just passing by.Btw, your website have great content!

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